Final animation
Sculpt and ZRemesh with polygroups
Blink shapes
Fixing Blink
Maps mix with blink
Simple Rig with Rigify
This time I'm sharing a project that's a bit more abstract than what I usually do, but one I'm very happy with. A surreal vision of power and perception. You can see some of the steps I followed, which I hope will be useful to you, and I hope you enjoy the final result.